The Particle Flocker Window is the primary interface used to interact with the Particle Flocker system. It provides access to all elements of the Particle Flocker system and is dynamically linked to all components so that changes are always accurately reflected in the window.
It can be accessed by opening the TechToast menu and choosing the Particle Flocker Window menu item:
The Particle Flocker Window is divided into several sections. Each section of the UI has a specific purpose within the Particle Flocker System. The sections of the window are:
- Scene Options Rollout
- Particle Flocker Attributes Rollout
- Targets Rollout
- Modifiers Rollout
- Obstacles Rollout