A flocking system is an animation system which attempts to mimic the movement of large groups of creatures which move as a flock, such as birds or fish. Flocking systems typically use a simple physics environment to simulate creature movement and also apply a set of simple rules which create the illusion of intelligent movement and behaviour.
The documents in this section will provide an overview of flocking systems and how they work. They will cover the standard rules and behaviours of flocking systems and will aim to help the reader to understand how to use these elements together to create very dynamic and interesting flocking animations.